In game industry since 2008.
Mobile game dev since 2010.
I live in China now,
work as independent game developer.
Game Design & Development
I started my journey from 3D graphics and animations in Maya.
I self-taught programming because I need to write tools.
Later I started to dev games.
I didn't ship a hit. But still trying, I think this's the thing I could keep doing until I'm too old.
Open to job opportunities.
To learn, to improve, to have new experience.
I made 50+ game apps as I could remember, mostly removed from sale, or was made for a customer.
Most games were written in Corona SDK, Lua language. Now make new projects in Unity3D.
Below are my projects I think I should display here.
Dozens of items, weapons and enemies in this game, it's too complex for me back to the day.
Finally, I shipped it.
Sorry the video preview is bit too long. I should make it around 60 secs.
[I removed it from the app store, the code need huge updates to run properly on new devices]
A Target shooting simulation.
Was made for test, but seems player love such game play.
Since then, I made several new apps in this niche.
It was a hard time to decide if I should add new contents, because every time I released new version, downloads and rank drops at the same time.
Target shooting, for hunters.
Another try in the target shoot niche.
Later I reskined this game into different themes.
All those games are in the same niche, target shooting.
Any question or just say Hi, feel free to message me.
I will add more projects here, remember to get back later.